Special Thanks

Art

Thanks much to Sam Gauss for creating the painting seen here!

Amazing Kickstarter Supporters

Alec S Pomnichowski

Ali Ukani

Boon Sheridan

Chris Schreiber

Cody Heintz

Cody Russell Heintz

Daniel Q

Dave LeCompte

Jason K.

Joe Pate

John W. Bruce

Jon South

JP Carioto

Kathryn Trabert

Kevin Lundberg

Mike Prasad

Mikolaj Laczynski

Roger Ostrander

Sören Weber

Tobias Moos

Ville Lavonius

Wade Winningham

William Mullin

Inspiration

My inspiration for 91 came from a lot of places. Here are a few places that come to mind as particularly influential.

Brogue is a Roguelike that is easy to learn but with great strategy in addition to being quite beautiful for a text-only game.

Legerdemain is a very creative Roguelike that gave me some inspiration for breaking the RL mold

Arcanum: Of Steamworks and Magick Obscura a PC game by Troika Games where some of the inspiration for 91 came from, such as the stats / dialog systems

Ultramodern Firearms by Charles Ryan, because I know nothing about guns so this book has been very helpful.

Squaresoft for making the SNES RPGs that got me hooked on this stuff.

Braid (developed by Jonathan Blow) taught me a lot about what an indie game should hope to accomplish.

EarthBound the ultimate modern-day RPG