Overland Map Complete
All the surface-level maps are drawn. Right now the city is 740 tiles wide and 493 tiles tall. This doesn't include islands, dungeons, underground, upper levels, etc.
Here is my current checklist for completion of the game:
Features:
* Map Screen (with "you are here" and markers for objectives)
* Dialog event to turn NPC into Enemy
* Exits that can take you to different versions of an area depending on the plot
* A "key items" screen (probably replacing console)
Content:
* 3 new dungeons
* finish the 3 incomplete dungeons
* endgame content
* at least 5 new skills
And of course, whatever other bugfixes and small features come up along the way.
I haven't updated the demo for awhile, after I restructure the plot events a little but I'll probably update it. I know right now it doesn't have a clear "finish" so the next version of the demo should at least tell you when you reached the end of the demo.
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